Initial upload. Not currently functional as a mod. Includes some slightly refactored source code as well as the original mission this was debuted in zipped up as reference + example of usage.
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/*
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* Author: Clarky
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* Usage:
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* [this, 1000, 0, false, 0] call CLF_fnc_initVehicleFactory;
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*
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* Intended to run on the server, which calls a CBA event handler that runs a client-level script for adding relevant interactions
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*
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*/
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params [["_hq", "", ["", objNull]], "_factory"];
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waitUntil { !isNull _hq; };
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_factory setVariable ["isVehicleFactory", true, true];
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if (_hq isNotEqualTo "") then {
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_factory setVariable ["hq", _hq, true];
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private _baseDetails = _hq getVariable "baseDetails";
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private _buildings = _baseDetails get "buildings";
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_buildings pushBack _factory;
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//_hq setVariable ["baseDetails", _baseDetails];
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};
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[_factory] remoteExecCall [
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"CLF_fnc_initVehicleFactoryInteractions",
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0,
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true
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];
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