Set up and integrated HEMTT for easier dev workflow. Adjusted core addon name 'logistics' to 'main'. Fixed several issues caught by HEMTT
This commit is contained in:
1 parent
00eee092c3
commit
8ef33973bd
61 files changed
+4002
-82
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@@ -1 +0,0 @@
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z\clf\addons\logistics
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@@ -1 +0,0 @@
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#include "script_component.hpp"
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@@ -1,17 +0,0 @@
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#define COMPONENT logistics
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#define COMPONENT_BEAUTIFIED Logistics
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#include "\z\clf\addons\logistics\script_mod.hpp"
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// #define DEBUG_MODE_FULL
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#define DISABLE_COMPILE_CACHE
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// #define ENABLE_PERFORMANCE_COUNTERS
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//#ifdef DEBUG_ENABLED_MAIN
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// #define DEBUG_MODE_FULL
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//#endif
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//#ifdef DEBUG_SETTINGS_MAIN
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// #define DEBUG_SETTINGS DEBUG_SETTINGS_MAIN
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//#endif
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#include "\z\clf\addons\logistics\script_macros.hpp"
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@@ -1,14 +0,0 @@
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#include "\x\cba\addons\main\script_macros_common.hpp"
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#include "\x\cba\addons\xeh\script_xeh.hpp"
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// New PREP macros
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#undef PREP
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#ifdef DISABLE_COMPILE_CACHE
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// no compile cache
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#define PREP(fncName) TRIPLES(ADDON,fnc,fncName) = compile preprocessFileLineNumbers QPATHTOF(functions\DOUBLES(fnc,fncName).sqf)
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#define PREP_S(fncName,subfolder) TRIPLES(ADDON,fnc,fncName) = compile preprocessFileLineNumbers QPATHTOF(functions\subfolder\DOUBLES(fnc,fncName).sqf)
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#else
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// compile cache
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#define PREP(fncName) [QPATHTOF(functions\DOUBLES(fnc,fncName).sqf), QFUNC(fncName)] call CBA_fnc_compileFunction
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#define PREP_S(fncName,subfolder) [QPATHTOF(functions\subfolder\DOUBLES(fnc,fncName).sqf), QFUNC(fncName)] call CBA_fnc_compileFunction
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#endif
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@@ -1,4 +0,0 @@
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#define MAJOR 1
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#define MINOR 1
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#define PATCHLVL 1
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#define BUILD 1
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@@ -0,0 +1 @@
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z\clf\addons\main
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+1
-1
@@ -4,4 +4,4 @@ class CfgEditorSubcategories {
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displayName = CSTRING(Category_Logistics);
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};
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};
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*/
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*/
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@@ -23,4 +23,4 @@ class Extended_PostInit_EventHandlers
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// init = "call compile preprocessFileLineNumbers 'logistics\\XEH_preInit.sqf'";
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init = QUOTE(call COMPILE_SCRIPT(XEH_postInit));
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};
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};
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};
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@@ -37,4 +37,4 @@ class CfgFunctions
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};
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};
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*/
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*/
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@@ -18,4 +18,4 @@ class CfgFactionClasses {
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side = 7;
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};
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*/
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};
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};
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File renamed without changes.
@@ -29,4 +29,4 @@ PREP_S(moduleInitFOB,modules);
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PREP_S(moduleInitHQ,modules);
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PREP_S(moduleInitMaterielDepot,modules);
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PREP_S(moduleInitOreDepot,modules);
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PREP_S(moduleInitSupplyVehicle,modules);
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PREP_S(moduleInitSupplyVehicle,modules);
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@@ -0,0 +1 @@
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#include "script_component.hpp"
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@@ -12,7 +12,9 @@
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] call CBA_settings_fnc_init;
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*/
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PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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// Setting up for auto-naming of new bases etc. in mission
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GVAR(baseNames) = [
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@@ -50,4 +52,4 @@ GVAR(opforBaseIndex) = 0;
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GVAR(independentBaseIndex) = 0;
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GVAR(civilianBaseIndex) = 0;
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#include "initSettings.inc.sqf"
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#include "initSettings.inc.sqf"
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File renamed without changes.
@@ -4,6 +4,7 @@ class CfgPatches
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{
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class ADDON
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{
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name = QUOTE(COMPONENT);
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units[] = {
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QGVAR(initHQ),
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QGVAR(initFOB),
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@@ -25,24 +26,24 @@ class CfgPatches
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};
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};
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/*
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class CfgMods {
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class PREFIX {
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dir = "@ace";
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name = "Advanced Combat Environment 3";
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picture = "A3\Ui_f\data\Logos\arma3_expansion_alpha_ca";
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hidePicture = "true";
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dir = "@clf";
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name = "Clarkson's Logi Framework";
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//picture = "A3\Ui_f\data\Logos\arma3_expansion_alpha_ca";
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//hidePicture = "true";
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hideName = "true";
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actionName = "Website";
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action = CSTRING(URL);
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description = "Issue Tracker: https://github.com/acemod/ACE3/issues";
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//actionName = "Website";
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//action = CSTRING(URL);
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//description = "Issue Tracker: https://github.com/acemod/ACE3/issues";
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};
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};
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*/
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#include "CfgEventHandlers.hpp"
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#include "CfgFunctions.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgModuleCategories.hpp"
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// #include "ui\gui.hpp"
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// #include "ui\gui.hpp"
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+1
-1
@@ -41,4 +41,4 @@ if (_hq isNotEqualTo "") then {
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"CLF_fnc_initEngineeringBayInteractions",
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0,
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true
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];
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];
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+2
-2
@@ -24,7 +24,7 @@
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params ["_engineering"];
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_factory addAction [
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_engineering addAction [
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"<t color='#71BDA6'>Open Vehicle Engineering</t>",
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{
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@@ -45,4 +45,4 @@ _factory addAction [
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"",
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"true", // Figure out a way to lock this to player side checks (macros?)
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6
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];
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];
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+1
-1
@@ -54,4 +54,4 @@ _fob setVariable [
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"CLF_fnc_initFOBInteractions",
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0,
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true
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];
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];
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File renamed without changes.
+2
-2
@@ -82,7 +82,7 @@ _factory setVariable [
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_currentOre = _currentOre + (_x getVariable ["currentOre", 0]);
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} forEach _oreDepots;
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if !(_currentOre > 0) exitWith {};
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if (_currentOre <= 0) exitWith {};
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private _freeSpace = 0;
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@@ -111,7 +111,7 @@ _factory setVariable [
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{
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// If the _amount is now at 0, exit the loop early
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if (_amount <= 0) exitWith {};
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if (_amountToConvert <= 0) exitWith {};
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// Get currently looped depot's materiel and draw down from it
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private _depotMateriel = _x getVariable "currentMateriel";
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+1
-1
@@ -52,4 +52,4 @@ _factory addAction [
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"",
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"true",
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6
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];
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];
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+3
-3
@@ -69,8 +69,8 @@ switch (_side) do
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};
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private _baseMarker = createMarker [format ["%1 [HQ]", _name], _hq];
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_baseMarker setMarkerShape "ICON";
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_baseMarker setMarkerType "mil_dot";
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_baseMarker setMarkerShapeLocal "ICON";
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_baseMarker setMarkerTypeLocal "mil_dot";
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_baseMarker setMarkerText format ["%1 [HQ]", _name];
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// TODO - Set colour based on side. Also figure out better icon.
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@@ -94,4 +94,4 @@ _hq setVariable [
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QFUNC(initHQInteractions),
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0,
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true
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];
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];
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+4
-4
@@ -23,7 +23,7 @@ if (!isServer) exitWith {};
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_depot setVariable ["isSupplyDepot", true, true];
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_depot setVariable ["maxMateriel", _maxMateriel, true];
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_depot setVariable ["currentMateriel", _currentMateriel, true];
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_depot setVariable ["materielRate", _materielRate, true];
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_depot setVariable ["generationRate", _generationRate, true];
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// Wait to run the initialisaion for mission start -- Prevents base push until HQ object is initialised
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if (_base isNotEqualTo "") then {
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@@ -54,7 +54,7 @@ if (_generationRate > 0) then {
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[
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{
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params ["_args", "_handle"];
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_args params ["_depot", "_materielRate"];
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_args params ["_depot", "_generationRate"];
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if (!alive _depot || isNull _depot) then {
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[_handle] call CBA_fnc_removePerFrameHandler;
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@@ -70,7 +70,7 @@ if (_generationRate > 0) then {
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_depotMax - _depotCurrent;
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private _amount =
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(_materielRate min _freeSpace);
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(_generationRate min _freeSpace);
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_depot setVariable [
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"currentMateriel",
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@@ -79,6 +79,6 @@ if (_generationRate > 0) then {
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];
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},
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30,
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[_depot, _materielRate]
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[_depot, _generationRate]
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] call CBA_fnc_addPerFrameHandler;
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};
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+1
-1
@@ -55,4 +55,4 @@ _depot addAction [
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"",
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"true",
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6
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];
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];
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+3
-3
@@ -23,7 +23,7 @@ if (!isServer) exitWith {};
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_depot setVariable ["isOreDepot", true, true];
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_depot setVariable ["maxOre", _maxOre, true];
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_depot setVariable ["currentOre", _currentOre, true];
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_depot setVariable ["oreRate", _generationRate, true];
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_depot setVariable ["generationRate", _generationRate, true];
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// Wait to run the initialisaion for mission start -- Prevents base push until HQ object is initialised
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if (_base isNotEqualTo "") then {
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@@ -70,7 +70,7 @@ if (_generationRate > 0) then {
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_depotMax - _depotCurrent;
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private _amount =
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(_oreRate min _freeSpace);
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(_generationRate min _freeSpace);
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_depot setVariable [
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"currentOre",
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@@ -79,6 +79,6 @@ if (_generationRate > 0) then {
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];
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},
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30,
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[_depot, _oreRate]
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[_depot, _generationRate]
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] call CBA_fnc_addPerFrameHandler;
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};
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+1
-1
@@ -55,4 +55,4 @@ _depot addAction [
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"",
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"true",
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6
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];
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];
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+1
-1
@@ -21,7 +21,7 @@ params ["_vehicle", "_maxLoad", "_currentMateriel", "_currentOre", "_transferRat
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if (!isServer) exitWith {};
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_vehicle setVariable ["isSupplyVehicle", true, true];
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_vehicle setVariable ["maxLoad", _maxMateriel, true];
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_vehicle setVariable ["maxLoad", _maxLoad, true];
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_vehicle setVariable ["currentMateriel", _currentMateriel, true];
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_vehicle setVariable ["currentOre", _currentOre, true];
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_vehicle setVariable ["transferRate", _transferRate, true];
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+1
-1
@@ -284,4 +284,4 @@ _vehicle addAction [
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false, // Remove on completion
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false, // Show in unconscious state
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true // Show on screen
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] call BIS_fnc_holdActionAdd;
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] call BIS_fnc_holdActionAdd;
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+1
-1
@@ -27,4 +27,4 @@ diag_log format [
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diag_log format [
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"Attached objects: %1",
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attachedObjects _logic
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];
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];
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@@ -10,4 +10,4 @@
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2
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]
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] call CBA_fnc_addSetting;
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*/
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*/
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@@ -0,0 +1,13 @@
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#define COMPONENT main
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#define COMPONENT_BEAUTIFIED Main
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#include "\z\clf\addons\main\script_mod.hpp"
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//#ifdef DEBUG_ENABLED_MAIN
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// #define DEBUG_MODE_FULL
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//#endif
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//#ifdef DEBUG_SETTINGS_MAIN
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// #define DEBUG_SETTINGS DEBUG_SETTINGS_MAIN
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//#endif
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#include "\z\clf\addons\main\script_macros.hpp"
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@@ -0,0 +1,11 @@
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// Fast Recompiling via function
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// To Use: [] call ADDON_PREP_RECOMPILE; where ADDON is your prefix, e.g. TUT
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#ifdef DISABLE_COMPILE_CACHE
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#define LINKFUNC(x) {call FUNC(x)}
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#define PREP_RECOMPILE_START if (isNil QUOTE(DOUBLES(ADDON,PREP_RECOMPILE))) then {DOUBLES(ADDON,RECOMPILES) = []; DOUBLES(ADDON,PREP_RECOMPILE) = {{call _x} forEach DOUBLES(ADDON,RECOMPILES);}}; private _recomp = {
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#define PREP_RECOMPILE_END }; call _recomp; DOUBLES(ADDON,RECOMPILES) pushBack _recomp;
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#else
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#define LINKFUNC(x) FUNC(x)
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#define PREP_RECOMPILE_START ; // disabled
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#define PREP_RECOMPILE_END ; // disabled
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#endif
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@@ -0,0 +1,33 @@
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#include "\x\cba\addons\main\script_macros_common.hpp"
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#include "\x\cba\addons\xeh\script_xeh.hpp"
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#include "script_debug.hpp"
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// Disables compile cache when debug mode is enabled. Makes file patching work.
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#ifdef DEBUG_MODE_FULL
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#define DISABLE_COMPILE_CACHE
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#endif
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/*
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// New PREP macros - including a subfolder variant which will enable me to organise my functions for my own sanity
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#undef PREP
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#ifdef DISABLE_COMPILE_CACHE
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// no compile cache
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#define PREP(function) TRIPLES(ADDON,fnc,function) = compile preprocessFileLineNumbers QPATHTOF(functions\DOUBLES(fnc,function).sqf)
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#define PREP_S(function,subfolder) TRIPLES(ADDON,fnc,function) = compile preprocessFileLineNumbers QPATHTOF(functions\subfolder\DOUBLES(fnc,function).sqf)
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#else
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// compile cache
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#define PREP(function) [QPATHTOF(functions\DOUBLES(fnc,function).sqf), QFUNC(function)] call CBA_fnc_compileFunction
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#define PREP_S(function,subfolder) [QPATHTOF(functions\subfolder\DOUBLES(fnc,function).sqf), QFUNC(function)] call CBA_fnc_compileFunction
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#endif
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*/
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// Utilising helper PREP maccro redefines from https://github.com/flufflesamy/CBA-Tutorial/
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// CBA XEH PREP macro override for when compile cache is disabled.
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#ifdef DISABLE_COMPILE_CACHE
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#undef PREP
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#define PREP(function) TRIPLES(ADDON,fnc,function) = compile preprocessFileLineNumbers '\MAINPREFIX\PREFIX\SUBPREFIX\COMPONENT_F\functions\DOUBLES(fnc,function).sqf'
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#define PREP_S(function,subfolder) TRIPLES(ADDON,fnc,function) = compile preprocessFileLineNumbers '\MAINPREFIX\PREFIX\SUBPREFIX\COMPONENT_F\functions\subfolder\DOUBLES(fnc,function).sqf'
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#else
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#undef PREP
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#define PREP(function) ['\MAINPREFIX\PREFIX\SUBPREFIX\COMPONENT_F\functions\DOUBLES(fnc,function).sqf', 'TRIPLES(ADDON,fnc,function)'] call SLX_XEH_COMPILE_NEW
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#define PREP_S(function,subfolder) ['\MAINPREFIX\PREFIX\SUBPREFIX\COMPONENT_F\functions\subfolder\DOUBLES(fnc,function).sqf', 'TRIPLES(ADDON,fnc,function)'] call SLX_XEH_COMPILE_NEW
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#endif
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@@ -4,13 +4,14 @@
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#define PREFIX clf
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#define SUBPREFIX addons
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#define ADDON DOUBLES(PREFIX,COMPONENT)
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// Enables debug mode. Comment out on release.
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#define DEBUG_MODE_FULL
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#include "script_version.hpp"
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#define VERSION MAJOR.MINOR
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#define VERSION_STR MAJOR.MINOR.PATCHLVL.BUILD
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#define VERSION_AR MAJOR,MINOR,PATCHLVL,BUILD
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#define VERSION_STR MAJOR.MINOR.PATCH.BUILD
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#define VERSION_AR MAJOR,MINOR,PATCH,BUILD
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// MINIMAL required version for the Mod. Components can specify others..
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#define REQUIRED_VERSION 2.22
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@@ -0,0 +1,4 @@
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#define MAJOR 0
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#define MINOR 1
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#define PATCH 1
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#define BUILD 20
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@@ -18,4 +18,4 @@
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<Ukrainian>UPDATE ME</Ukrainian>
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</Key>
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</Package>
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</Project>
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</Project>
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+1
-1
@@ -21,4 +21,4 @@ class RscDisplayAttributes {
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class ButtonOK;
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class ButtonCancel;
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};
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};
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};
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Reference in new issue
Block a user