How to set up a server for local testing if you are running linux. At the end you'll have a setup that you copy the mission to, and use a repo html folder to load the mods for you. # Installation ## Install Arma server through steam. Use the linux version, don't use a proton compatibility layer. ## Create the basic server config files. [Wiki Example](https://community.bistudio.com/wiki/Arma_3:_Server_Config_File#Example_Configuration_File) Disable signature verification and battleye, and add an admin password so you can change mission without the voting timer. Save as server.cfg in the server folder. ## Symlink the client workshop folder. While in your server folder eg ```/home/MYUSERNAME/.local/share/Steam/steamapps/common/Arma 3 Server``` run the command ```ln -s /home/MYUSERNAME/.local/share/Steam/steamapps/workshop/content/107410 mods``` This adds a folder that links straight to the workshop folder. ## Create the launcher script Create a new shell script called launch_from_html.sh in the arma server folder with the contents ``` #!/bin/bash if [ $# -eq 0 ]; then echo "This script is to be launched with an html repo file" exit 1 fi # id= precedes match, match is any number of digits, " follows match mod_list=$(grep -P -o "(?<=id\=)[0-9]*(?=\")" $1) # build mod parameter modstring="\"-mod=" first_mod=true for r in $mod_list do if [ "$first_mod" == true ]; then modstring=$modstring"mods/"$r first_mod=false else modstring=$modstring";mods/"$r fi done modstring=$modstring"\"" scriptdir=$(dirname "$0") cd "$scriptdir" ./arma3server_x64 -config=server.cfg $modstring sleep 5 ``` Make it executable. In mint, right click, properties, check allow executing as program, and close. ```chmod +x launch_from_html.sh``` is terminal version of this. ## Create the drag-and-drop launcher Make a launcher. In mint cinnamon, right click the desktop, Create a new launcher here. Name it something like ArmaServerFromHtml. Click browse and select the sh script. Click launch in terminal, then OK. You can move the launcher anywhere you want after creating it. # Running Create a repo html for your mission. Copy your mission to the servers mpmissions folder. Launch your client. Drag the html for the repo over the launcher. Connect to the server on localhost.