From 01750f9ecee5474c2d55919079a6a6fadbec6331 Mon Sep 17 00:00:00 2001 From: via Date: Sun, 6 Nov 2022 08:46:58 +0000 Subject: [PATCH] Update 'Introduction to Editing' --- Introduction-to-Editing.md | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/Introduction-to-Editing.md b/Introduction-to-Editing.md index 340d8bc..a26fb03 100644 --- a/Introduction-to-Editing.md +++ b/Introduction-to-Editing.md @@ -1,3 +1,5 @@ +> This is the Aimbots text guide to introducing people to editing. I'm writing it to be readable, but I will probably use it as a reference for myself while talking to someone streaming the editor. + If you are beginning editing, it's usually best to start just using the editor, and designing Zeus-assisted missions. > Zeus is the inteface that allows players to spawn units and give commands, allowing the player to act like a DnD dungeon master, or just tweak things on the fly as desired. Multiple players can be given zeus at the same time in a mission. @@ -32,4 +34,7 @@ Todo: Basic group management. Link [Field Manual](https://community.bistudio.com Press Y to exit Zeus. Press Escape, then Return to Eden Editor. *You are back in the editor, and changes you make can be saved again.* -The Editor and Zeus have similar, but not identical interfaces. \ No newline at end of file +The Editor and Zeus have similar, but not identical interfaces. + + +Todo: Add editable objects - module version, script version, ACE version. Allegience. Multiplayer, Respawn settings. Debug console for admin. \ No newline at end of file