Update 'Zeus Helpers'

via 2022-08-22 13:26:09 +00:00
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Zeus-Helpers.md Normal file

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# **Zeus Control**
## **Make Units Zeus-Interactable**
In the editor, placing this in the init field of a unit will make the unit interactable by the Zeus called myCurator (set name of the Zeus module to myCurator), even if you are not running with Zeus helper mods:\
myCurator addCuratorEditableObjects \[\[this\], true\];
## **Get Unit Zeus is Controlling**
myUnit = missionNamespace getVariable \["bis_fnc_moduleRemoteControl_unit", player\]