Update 'ACEsnippets'
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-5
@@ -3,15 +3,15 @@
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```
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```
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player addItemToUniform "ACE_Flashlight_XL50";
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player addItemToUniform "ACE_Flashlight_XL50";
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player addItemToUniform "ACE_Earplugs";
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player addItemToUniform "ACE_Earplugs";
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for "\_i" from 1 to 10 do { player addItemTouniform "ACE_fieldDressing"};
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for "_i" from 1 to 10 do { player addItemTouniform "ACE_fieldDressing"};
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for "\_i" from 1 to 10 do { player addItemTouniform "ACE_morphine"};
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for "_i" from 1 to 10 do { player addItemTouniform "ACE_morphine"};
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for "\_i" from 1 to 5 do { player addItemTouniform "ACE_epinephrine"}; for "\_i" from 1 to 4 do { player addItemToBackpack "ACE_bloodIV"};
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for "_i" from 1 to 5 do { player addItemTouniform "ACE_epinephrine"}; for "_i" from 1 to 4 do { player addItemToBackpack "ACE_bloodIV"};
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```
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```
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# Heal Unit
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# Heal Unit
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`[objNull, player\] call ace_medical_fnc_treatmentAdvanced_fullHealLocal;`
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`[objNull, player] call ace_medical_fnc_treatmentAdvanced_fullHealLocal;`
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# Make Engineer
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# Make Engineer
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`this setVariable \["ACE_IsEngineer",2\];`
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`this setVariable ["ACE_IsEngineer",2];`
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