Update 'In Game Admin Helpers'
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@ -8,3 +8,10 @@ myCurator addCuratorEditableObjects \[\[this\], true\];
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## **Get Unit Zeus is Controlling**
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## **Get Unit Zeus is Controlling**
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myUnit = missionNamespace getVariable \["bis_fnc_moduleRemoteControl_unit", player\]
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myUnit = missionNamespace getVariable \["bis_fnc_moduleRemoteControl_unit", player\]
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# Time
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## Set time to specific time using skipTime
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Change to time x:
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```
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skipTime ((x - dayTime + 24) % 24);
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```
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