Mission partway done. Initial objectives set and early SQF functionality in place
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@@ -14,6 +14,19 @@ class Header
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maxPlayers = 22; // maximum number of players the mission supports
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};
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class CfgFunctions
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{
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class CLRK
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{
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tag = "CLRK";
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class Layers
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{
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file = "functions";
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class toggleLayerSim {};
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};
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};
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};
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respawnTemplates[] = {"MenuPosition"};
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respawnOnStart = 0;
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respawnDialog = 1;
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