BusterSahrani01Git.sara/taw_vd/fn_onSavePressed.sqf

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#include "defines.h"
/*
Author: Bryan "Tonic" Boardwine
Description:
Updates the view distance dependant on whether the player
is on foot, a car or an aircraft.
*/
private ["_saveIndex","_saveName"];
_saveIndex = lbCurSel SAVES_LIST;
_saveName = ctrlText SLOT_NAME;
hint format["saveIndex: %1", _saveIndex];
SVAR_PNS [format["tawvd_slot_%1",_saveIndex],
[
_saveName,
tawvd_foot,
tawvd_car,
tawvd_air,
tawvd_drone,
tawvd_object,
tawvd_syncObject
]
];
saveProfileNamespace;
[] call TAWVD_fnc_openSaveManager;