Initial upload

This commit is contained in:
2026-05-03 17:46:36 +10:00
parent a47879155f
commit 189519bcb3
11 changed files with 92294 additions and 0 deletions
+348
View File
@@ -0,0 +1,348 @@
<?xml version="1.0" encoding="utf-8"?>
<html>
<!--Created by Arma 3 Launcher: https://arma3.com-->
<head>
<meta name="arma:Type" content="preset" />
<meta name="arma:PresetName" content="Ardennes 44" />
<meta name="generator" content="Arma 3 Launcher - https://arma3.com" />
<title>Arma 3</title>
<link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet" type="text/css" />
<style>
body {
margin: 0;
padding: 0;
color: #fff;
background: #000;
}
body, th, td {
font: 95%/1.3 Roboto, Segoe UI, Tahoma, Arial, Helvetica, sans-serif;
}
td {
padding: 3px 30px 3px 0;
}
h1 {
padding: 20px 20px 0 20px;
color: white;
font-weight: 200;
font-family: segoe ui;
font-size: 3em;
margin: 0;
}
em {
font-variant: italic;
color:silver;
}
.before-list {
padding: 5px 20px 10px 20px;
}
.mod-list {
background: #222222;
padding: 20px;
}
.dlc-list {
background: #222222;
padding: 20px;
}
.footer {
padding: 20px;
color:gray;
}
.whups {
color:gray;
}
a {
color: #D18F21;
text-decoration: underline;
}
a:hover {
color:#F1AF41;
text-decoration: none;
}
.from-steam {
color: #449EBD;
}
.from-local {
color: gray;
}
</style>
</head>
<body>
<h1>Arma 3 - Preset <strong>Ardennes 44</strong></h1>
<p class="before-list">
<em>To import this preset, drag this file onto the Launcher window. Or click the MODS tab, then PRESET in the top right, then IMPORT at the bottom, and finally select this file.</em>
</p>
<div class="mod-list">
<table>
<tr data-type="ModContainer">
<td data-type="DisplayName">CBA_A3</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=450814997" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=450814997</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">SPEX - Spearhead Extended</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3117898674" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3117898674</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">ace</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=463939057" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=463939057</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Terrain Lib</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2966168738" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=2966168738</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Chameleon Trenches</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2914901109" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=2914901109</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Zeus Enhanced</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1779063631" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=1779063631</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">CUP Terrains - Core</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=583496184" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=583496184</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">SPEV - Spearhead Vehicle Extension</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3534196798" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3534196798</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Hurtgen Forest</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3214719358" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3214719358</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Darkest December 1944</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3373660050" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3373660050</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">3den Enhanced</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=623475643" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=623475643</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">LAMBS_Suppression</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1808238502" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=1808238502</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">LAMBS_Turrets</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1862208264" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=1862208264</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Deformer</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2822758266" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=2822758266</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Spearhead Expansion Project</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3478069926" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3478069926</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">WBK Simple Animations</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3466650326" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3466650326</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">WBK Immersive Animations</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3165450999" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3165450999</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">ACE Medical WWII Item Replacements</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3168266054" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3168266054</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">ACE 3 Extension (Animations and Actions)</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=766491311" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=766491311</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Alternative Running</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=2198339170" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=2198339170</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Trencher - Eden Trench Generation</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3256534418" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3256534418</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">LAMBS_Danger.fsm</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1858075458" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=1858075458</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">AusTac Mod</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3218325774" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3218325774</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Hide Among The Grass - HATG</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3346427969" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=3346427969</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Task Force Arrowhead Radio (BETA!!!)</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=894678801" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=894678801</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">Drongos Artillery</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1675485070" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=1675485070</a>
</td>
</tr>
<tr data-type="ModContainer">
<td data-type="DisplayName">CUP Terrains - Maps</td>
<td>
<span class="from-steam">Steam</span>
</td>
<td>
<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=583544987" data-type="Link">https://steamcommunity.com/sharedfiles/filedetails/?id=583544987</a>
</td>
</tr>
</table>
</div>
<div class="dlc-list">
<table>
<tr data-type="DlcContainer">
<td data-type="DisplayName">Spearhead 1944</td>
<td>
<a href="https://store.steampowered.com/app/1175380" data-type="Link">https://store.steampowered.com/app/1175380</a>
</td>
</tr>
</table>
</div>
<div class="footer">
<span>Created by Arma 3 Launcher by Bohemia Interactive.</span>
</div>
</body>
</html>
+53
View File
@@ -0,0 +1,53 @@
author = "Clarky";
briefingName = "Battle of St Vith";
onLoadName = "Battle of St Vith";
loadScreen = "images\Battle of St Vith3.paa";
onLoadMission = "The Lucky Seventh assist a desperate defense of St Vith from German assault.";
overviewPicture = "images\Battle of St Vith3.paa";
overviewText = "The Lucky Seventh assist a desperate defense of St Vith from German assault.";
class Header
{
gameType = "Coop"; // game type
minPlayers = 6; // minimum number of players the mission supports
maxPlayers = 22; // maximum number of players the mission supports
};
respawnTemplates[] = {"MenuPosition"};
respawnOnStart = 0;
respawnDialog = 1;
class ACEX_Fortify_Presets {
class TAG_Fortifications {
displayName = "Fortifications";
objects[] = {
{"Land_SPE_BarbedWire_04", 15},
{"Land_SPE_HedgeHog", 25}
};
};
class TAG_Sandbags {
displayName = "Sandbags";
objects[] = {
{"Land_SPE_Sandbag_Short_Low", 5},
{"Land_SPE_Sandbag_Short", 5},
{"Land_SPE_Sandbag_Long", 8},
{"land_spe_sandbag_curve", 8},
{"Land_SPE_Sandbag_Nest", 8},
{"Land_SPE_Sandbag_Gun_Hole", 10},
};
};
class TAG_categories {
displayName = "Operation Whiplash";
objects[] = {
{"Land_SPE_Sandbag_Short_Low", 5, "TAG_Sandbags"},
{"Land_SPE_Sandbag_Short", 5, "TAG_Sandbags"},
{"Land_SPE_Sandbag_Long", 8, "TAG_Sandbags"},
{"land_spe_sandbag_curve", 8, "TAG_Sandbags"},
{"Land_SPE_Sandbag_Nest", 8, "TAG_Sandbags"},
{"Land_SPE_Sandbag_Gun_Hole", 10, "TAG_Sandbags"},
{"Land_SPE_BarbedWire_04", 15, "TAG_Fortifications"},
{"Land_SPE_HedgeHog", 25, "TAG_Fortifications"},
};
};
};
+73
View File
@@ -0,0 +1,73 @@
private _layerEntities = getMissionLayerEntities "OBJ-01_Defend Northeast Frontline";
private _objects = _layerEntities select 0;
{
[_x, false] remoteExec ["allowDamage", 0, true];
[_x, false] remoteExec ["enableSimulationGlobal", 0, true];
[_x, true] remoteExec ["hideObjectGlobal", 0, true];
} forEach _objects;
private _layerEntities = getMissionLayerEntities "OBJ-02_Destroy German Armor";
private _objects = _layerEntities select 0;
{
[_x, false] remoteExec ["allowDamage", 0, true];
[_x, false] remoteExec ["enableSimulationGlobal", 0, true];
[_x, true] remoteExec ["hideObjectGlobal", 0, true];
} forEach _objects;
private _layerEntities = getMissionLayerEntities "OBJ-03_Eliminate HVT";
private _objects = _layerEntities select 0;
{
[_x, false] remoteExec ["allowDamage", 0, true];
[_x, false] remoteExec ["enableSimulationGlobal", 0, true];
[_x, true] remoteExec ["hideObjectGlobal", 0, true];
} forEach _objects;
private _layerEntities = getMissionLayerEntities "OBJ-04_Support Retreat";
private _objects = _layerEntities select 0;
{
[_x, false] remoteExec ["allowDamage", 0, true];
[_x, false] remoteExec ["enableSimulationGlobal", 0, true];
[_x, true] remoteExec ["hideObjectGlobal", 0, true];
} forEach _objects;
private _layerEntities = getMissionLayerEntities "OBJ-05_Repel Northwest Breakthrough";
private _objects = _layerEntities select 0;
{
[_x, false] remoteExec ["allowDamage", 0, true];
[_x, false] remoteExec ["enableSimulationGlobal", 0, true];
[_x, true] remoteExec ["hideObjectGlobal", 0, true];
} forEach _objects;
private _layerEntities = getMissionLayerEntities "OBJ-06_Defend North";
private _objects = _layerEntities select 0;
{
[_x, false] remoteExec ["allowDamage", 0, true];
[_x, false] remoteExec ["enableSimulationGlobal", 0, true];
[_x, true] remoteExec ["hideObjectGlobal", 0, true];
} forEach _objects;
private _layerEntities = getMissionLayerEntities "OBJ-07_Repel East Breakthrough";
private _objects = _layerEntities select 0;
{
[_x, false] remoteExec ["allowDamage", 0, true];
[_x, false] remoteExec ["enableSimulationGlobal", 0, true];
[_x, true] remoteExec ["hideObjectGlobal", 0, true];
} forEach _objects;
private _layerEntities = getMissionLayerEntities "OBJ-08_Defend East";
private _objects = _layerEntities select 0;
{
[_x, false] remoteExec ["allowDamage", 0, true];
[_x, false] remoteExec ["enableSimulationGlobal", 0, true];
[_x, true] remoteExec ["hideObjectGlobal", 0, true];
} forEach _objects;
private _layerEntities = getMissionLayerEntities "OBJ-09_DelayArmor";
private _objects = _layerEntities select 0;
{
[_x, false] remoteExec ["allowDamage", 0, true];
[_x, false] remoteExec ["enableSimulationGlobal", 0, true];
[_x, true] remoteExec ["hideObjectGlobal", 0, true];
} forEach _objects;
+112
View File
@@ -0,0 +1,112 @@
radioFrontlineCommand addAction [
"Show Northwest",
{missionNamespace setVariable ["var_show_northwest", true, true];},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
radioFrontlineCommand addAction [
"Hide Northwest",
{missionNamespace setVariable ["var_show_northwest", false, true];},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
radioFrontlineCommand addAction [
"Show North",
{missionNamespace setVariable ["var_show_north", true, true];},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
radioFrontlineCommand addAction [
"Hide North",
{missionNamespace setVariable ["var_show_north", false, true];},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
radioFrontlineCommand addAction [
"Show Northeast",
{missionNamespace setVariable ["var_show_northeast", true, true];},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
radioFrontlineCommand addAction [
"Hide Northeast",
{missionNamespace setVariable ["var_show_northeast", false, true];},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
radioFrontlineCommand addAction [
"Show East",
{missionNamespace setVariable ["var_show_east", true, true];},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
radioFrontlineCommand addAction [
"Hide East",
{missionNamespace setVariable ["var_show_east", false, true];},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
Binary file not shown.

After

Width:  |  Height:  |  Size: 188 KiB

Binary file not shown.
View File
+18
View File
@@ -0,0 +1,18 @@
waitUntil {!isNull findDisplay 12};
findDisplay 12 displayCtrl 51 ctrlAddEventHandler ["Draw", {
if (visibleMap) then {
_scale = 0.17 / ctrlMapScale (_this select 0);
{
_m = "#markerSize_" + _x;
if (markerShape _x == "ICON") then {
if (isNil {missionNamespace getVariable _m}) then {
missionNamespace setVariable [_m, markerSize _x];
};
_x setMarkerSizeLocal [
((missionNamespace getVariable _m) select 0) * _scale,
((missionNamespace getVariable _m) select 1) * _scale
];
};
} forEach allMapMarkers;
};
}];
+26
View File
@@ -0,0 +1,26 @@
// Trigger variables for frontline activation/deactivation
missionNameSpace setVariable ["var_show_northwest", false, true];
missionNameSpace setVariable ["var_show_north", false, true];
missionNameSpace setVariable ["var_show_northeast", false, true];
missionNameSpace setVariable ["var_show_east", false, true];
// Trigger variables for tasking
missionNameSpace setVariable ["var_task_00_rtbCreate", false, true];
missionNameSpace setVariable ["var_task_00_rtb", true, true];
missionNameSpace setVariable ["var_task_01_defendNortheast", false, true];
missionNameSpace setVariable ["var_task_02_destroyArmor", false, true];
missionNameSpace setVariable ["var_task_03_eliminateHVT", false, true];
missionNameSpace setVariable ["var_task_04_supportRetreat", false, true];
missionNameSpace setVariable ["var_task_05_repelNorthwestBreakthrough", false, true];
missionNameSpace setVariable ["var_task_06_defendNorth", false, true];
missionNameSpace setVariable ["var_task_07_repelEastBreakthrough", false, true];
missionNameSpace setVariable ["var_task_08_defendEast", false, true];
missionNameSpace setVariable ["var_task_09_delayGermanArmor", false, true];
missionNameSpace setVariable ["var_task_10_retreat", false, true];
// misc
missionNameSpace setVariable ["var_task_04_set_retreat_order", false, true];
// Time passage speed
setTimeMultiplier 2;
+91417
View File
File diff suppressed because one or more lines are too long
+247
View File
@@ -0,0 +1,247 @@
_createRTB = mapObjectiveCommand addAction [
"CREATE TASK - RTB",
{
params ["_target", "_caller", "_actionID"];
var_task_00_rtbCreate = true;
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_setRTB = mapObjectiveCommand addAction [
"SET TASK - RTB",
{["00", "ASSIGNED"] call BIS_fnc_taskSetState;},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_completeRTB = mapObjectiveCommand addAction [
"COMPLETE TASK - RTB",
{["00", "SUCCEEDED"] call BIS_fnc_taskSetState;},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task01DefendNorthEast = mapObjectiveCommand addAction [
"1. SET TASK - Defend Northeast Frontline",
{
params ["_target", "_caller", "_actionID"];
var_task_01_defendNortheast = true;
publicVariable "var_task_01_defendNortheast";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task02DestroyArmor = mapObjectiveCommand addAction [
"2. SET TASK - Destroy German Armor",
{
params ["_target", "_caller", "_actionID"];
var_task_02_destroyArmor = true;
publicVariable "var_task_02_destroyArmor";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task03EliminateHVT = mapObjectiveCommand addAction [
"3. SET TASK - Eliminate HVT",
{
params ["_target", "_caller", "_actionID"];
var_task_03_eliminateHVT = true;
publicVariable "var_task_03_eliminateHVT";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task04SupportRetreat = mapObjectiveCommand addAction [
"4. SET TASK - Support Retreat",
{
params ["_target", "_caller", "_actionID"];
var_task_04_supportRetreat = true;
publicVariable "var_task_04_supportRetreat";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task05RepelNorthwesternBrekathrough = mapObjectiveCommand addAction [
"5. SET TASK - Repel NW Breakthrough",
{
params ["_target", "_caller", "_actionID"];
var_task_05_repelNorthwestBreakthrough = true;
publicVariable "var_task_05_repelNorthwestBreakthrough";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task06DefendNorth = mapObjectiveCommand addAction [
"6. SET TASK - Defend North",
{
params ["_target", "_caller", "_actionID"];
var_task_06_defendNorth = true;
publicVariable "var_task_06_defendNorth";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task07RepelEasternBreakthrough = mapObjectiveCommand addAction [
"7. SET TASK - Repel E Breakthrough",
{
params ["_target", "_caller", "_actionID"];
var_task_07_repelEastBreakthrough = true;
publicVariable "var_task_07_repelEastBreakthrough";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task08DefendEast = mapObjectiveCommand addAction [
"8. SET TASK - Defend East",
{
params ["_target", "_caller", "_actionID"];
var_task_08_defendEast = true;
publicVariable "var_task_08_defendEast";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task09DelayArmor = mapObjectiveCommand addAction [
"9. SET TASK - Delay Armor",
{
params ["_target", "_caller", "_actionID"];
var_task_09_delayGermanArmor = true;
publicVariable "var_task_09_delayGermanArmor";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];
_task10Retreat = mapObjectiveCommand addAction [
"10. SET TASK - Retreat",
{
params ["_target", "_caller", "_actionID"];
var_task_10_retreat = true;
publicVariable "var_task_10_retreat";
_target removeAction _actionID;
},
nil,
1.5,
true,
true,
"",
"_this == missionCommander",
3,
false,
"",
""
];