Update 'In Game Admin Helpers'

via 2022-08-22 13:58:29 +00:00
parent 7092bbb4aa
commit a6f4b76354
1 changed files with 7 additions and 6 deletions

@ -1,13 +1,14 @@
# **Zeus Control**
See also [ACE Snippets](Ace Snippets)
# Zeus Control
## **Make Units Zeus-Interactable**
## Make Units Zeus-Interactable
In the editor, placing this in the init field of a unit will make the unit interactable by the Zeus called myCurator (set name of the Zeus module to myCurator), even if you are not running with Zeus helper mods:\
myCurator addCuratorEditableObjects \[\[this\], true\];
In the editor, placing this in the init field of a unit will make the unit interactable by the Zeus called myCurator (set name of the Zeus module to myCurator), even if you are not running with Zeus helper mods:
`myCurator addCuratorEditableObjects [[this], true];`
## **Get Unit Zeus is Controlling**
## Get Unit Zeus is Controlling
myUnit = missionNamespace getVariable \["bis_fnc_moduleRemoteControl_unit", player\]
`myUnit = missionNamespace getVariable ["bis_fnc_moduleRemoteControl_unit", player];`
# Time
## Set time to specific time using skipTime