Taggerung
fb9a192b17
View Distance and Shift Click
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Adds view distance options on ace self interact.
Replaces Shift click map/3d marker with a point w/o distance --adjustable in Parameters.
Should merge fine into main, doesn't change any files at time of commit
2024-02-22 17:08:01 +10:30
buster
137c7691e8
dlc proofing
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added some vanilla uniforms in case people get annoyed
2024-02-21 13:00:27 +11:00
buster
be7013e324
finishing touches
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Added some light houses, a fire to guide in boats. removed weapons from ranges and add mortar ammo
2024-02-20 22:57:26 +11:00
buster
1329ce75f6
Update briefing.sqf
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spelling fixes
2024-02-20 21:41:51 +11:00
buster
047512b55b
Update mission.sqm
2024-02-20 21:03:56 +11:00
buster
d842f88003
Merge pull request 'Teleport Boats' ( #2 ) from teleportBoats into main
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Reviewed-on: #2
2024-02-20 09:36:34 +00:00
Taggerung
d1ce532388
Teleport Boats
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Addaction on alpha boatk
2024-02-20 20:05:42 +10:30
buster
d749fdd53e
pushing fix
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addressing issues in briefing
2024-02-20 20:17:07 +11:00
buster
fd84aea9fb
fixing folder name
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and some spacing in the brief
2024-02-20 18:56:47 +11:00
buster
2b09c33a58
adjustments
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adjusting time and added another stick just in case. moved respawn to intitial spawn. Added briefing probably some other stuff.
2024-02-20 18:39:01 +11:00
buster
cdb83bbc00
mostly finished mission
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Added patrols and better unit positions. Added 3den.
Need the boat teleport. Must add objectives manually through zeus
2024-02-20 16:47:31 +11:00
buster
1ee6ad44b4
rough shape
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finalised rough shape of encounters and added ace to modlist. loadouts are also finalised.
2024-02-19 22:21:47 +11:00
buster
cffd6c4ffe
initial creation
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modlist and basic enemy placement.
created basic kit for players
2024-02-19 18:39:24 +11:00
buster
29996a7ce6
Create mission.sqm
2024-02-19 18:37:20 +11:00
buster
abebb14771
Initial commit
2024-02-19 07:32:55 +00:00